Details
Platform
Windows
Engine/Language
Unity (C#)
Project
Personal project developing a Unity game. Textures were created in Adobe Photoshop by Emma Raymaker.
Duration
10 days
About MAZE
In this game, every level is a new maze that includes a treasure chest somewhere in the level. However, you don’t have much time to find it and get out before the guards come back! Each level has a time limit, and you can keep playing until you get caught. Your score is based on how much treasure you snag.
Game mechanics
- Procedurally generate levels by making a maze-running game
- Generate maze data
- Use maze data to build a mesh