
Details
Platform
Windows
Engine/Language
Unity (C#)
Project
Group project developing a Unity game. My role was programming the game. The art assets used in this game are public domain and from Kenney.nl. Spritesheets were created by Emma Raymaker in Adobe Illustrator.
Duration
25 days
About Fighting for the Forest
In this side scrolling 2D game, you are a rabbit traversing the forest. in order to save its trees – but angry trash monsters are trying to attack you. In order to avoid them, you must jump and run past them. If you are attacked too much – you lose.
Design patterns
- Object pooling
Game mechanics
- Move character through randomly generated environments simulating an endless level
- Setting win and lose conditions
- Restarting the game
- Camera movement inside level bounds
- Spawning waves of enemies
- Animating the player character based on their current actions
- Adding main menu, ingame menu and an options menu
- Adding SFX -and background sounds.
- Adjusing the sound levels from the menu